package { import flash.display.Sprite; import flash.text.TextField; import flash.ui.Multitouch; import flash.ui.MultitouchInputMode; import flash.events.TransformGestureEvent; import flash.events.GestureEvent; public class TransformGestureTest extends Sprite { private var spr:Sprite = new Sprite(); public function TransformGestureTest():void { Multitouch.inputMode = MultitouchInputMode.GESTURE; var supportedGesturesVar:Vector. = Multitouch.supportedGestures; var deviceSupports:TextField = new TextField(); deviceSupports.text = "Supported Gestures:\n"; addChild(deviceSupports); if(Multitouch.supportsGestureEvents) { for (var i:int=0; i